It is a collaboration by a small group of designers, artists, and technologists born and raised in small cities in mainland China, currently living in New York. As kids born between the late 80s and early 90s, the run to Xiaokang was one of the dominating backstories of our life experiences. Xiaokang society or Moderately Prosperous Society was initially proposed in 1979, describing a society composed of a functional middle-class.
Drawing from the sharp contrast between material abundance and emotional deprivation, we created a magical realistic narrative featuring loosely connected scenes. Our aim is to construct a half-fiction, depicting an intimate yet somewhat representative account of Chinese people who lived through that period. In the game, we will recreate scenes inspired by the streets we walked to go to school, neighborhood salons we cut our hair at, public parks, and details shared by people around us.
Through interactive video games, we wish to present our players/audiences with a relatable yet bizarre experience in which they react to the unprecedented force of modernization in China.